body {
  padding: 40px;
  font-family: "Open Sans";
}

code {
  font-weight: bold;
}

#game {
  position: relative;
  width: 100%;
  justify-content: center;
  display: flex;
}

#inspect {
  flex: 1;
}

#mode-display {
  color: orange;
}

.inspection {
  display: none;
}

#default.inspection {
  display: block;
}

#scene {
  flex: none;
  position: relative;
  width: 640px;
  height: 480px;
}

.image {
  display: inline-block;
  width: 100%;
}

.interactable {
  cursor: pointer;
  background-size: contain;
  background-repeat: no-repeat;
  position: absolute;
}

#scene-contents {
  position: relative;
  height: 95%;
  background: darkkhaki;
}

#wall {
  top: 0;
  width: 100%;
  background: darkgray;
  height: 248px;
}

#scene_door {
  background-image: url("door.png");
  top: 48px;
  right: 154px;
  height: 220px;
  width: 200px;
}
#scene_bunk {
  background-image: url("bed.png");
  bottom: 0;
  right: 0;
  height: 128px;
  width: 275px;
}
#scene_camera {
  background-image: url("camera.png");
  top: 0;
  right: 0;
  height: 100px;
  width: 100px;
}
#scene_chute {
  background-image: url("chute.png");
  left: 128px;
  top: 110px;
  height: 90px;
  width: 90px;
}
#scene_lights {
  background-image: url("lights.png");
  top: 0px;
  left: 0px;
  height: 120px;
  width: 80px;
}
#scene_etchings {
  background-image: url("etching.png");
  left: 20px;
  bottom: 135px;
  width: 40px;
  height:30px;
}
#scene_drain {
  background-image: url("drain.png");
  left: 80px;
  bottom: 0px;
  width: 160px;
  height: 110px;
}
.drain-adj {
  display: none;
}
.drain-empty {
  display: inline-block;
}
.port {
  display: none;
}
#victory {
  display: none;
}